RPG writings. Often play reports, sometimes random ideas, occasionally whole games.
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Showing posts with label
Mechanics
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Showing posts with label
Mechanics
.
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Friday, July 29, 2022
The "Friction" Theory of TTRPG Mechanics
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The Idea I often see a rules light game complimented by saying its rules, "get out of the way" or "don't slow things d...
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